3D Body

Place 3D Bodies to represent the mounted physical component.
Place 3D Bodies to represent the mounted physical component.

A 3D body is a primitive design object that is used as a container into which a generic STEP format 3D model can be imported to represent the three-dimensional shape of the physical component that is mounted on the assembled PCB.

While placing generic 3D models is a recommended way of using 3D Body objects as this provides an accurate and detailed component representation on the PCB, a 3D Body object also can be used for placing extruded polygon, cylindrical and spherical 3D Body shapes either in the PCB editor or into a PCB library component footprint.

The actual 3D shape is displayed when the PCB editor or PCB Library editor is switched to 3D display mode (click View | Switch to 3D or press the 3 shortcut).

Placing 3D Body objects to define the components' shape allows you to get a real sense of the arrangement of the components on the assembled board. As well as being able to see what the finished board will look like, real-time 3D clearance checking can be performed, allowing component-to-component and component-to-housing collisions to be detected during the design stage.

The following 3D objects can be used:

  • Generic models - 3D models are available from many component manufacturers and community websites. File formats *.Stp and *.Step are supported.
  • Extruded, Spherical, and Cylindrical 3D Body Objects - place multiple instances of these to build up the required component shape.